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SkyWays for CD-i

SkyWays for CD-i

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Devlog

  • First Gameplay Preview release
    March 26, 2025 by TwBurn
    1
    Gameplay Preview With great joy I want to share the first public preview build for SkyWays! Includes 22 different levels (All levels from Skyroads that fit in to memory) Controls Up/Down: Speed up/dow... Continue reading
  • Progress Continues
    March 13, 2025 by TwBurn
    2
    Update So it’s been a while (around 2.5 years) since I did some proper work on this project, but now I’ve got some motivation and drive back to work on SkyWays. During this time a “new” compil... Continue reading
  • Two Steps Forward, One Step Back
    June 20, 2022 by TwBurn
    Introduction The title of this post refers to an expression of something I encountered in CD-i development quite a few times so far. I’d make progress on a few areas of the game, to then found somet... Continue reading
  • Skyways Project Announcement
    June 08, 2022 by TwBurn
    1
    The Idea With the development of Nobelia, I gained a lot of knowledge on how the CD-i worked internally, and began pondering if there were ways to use the strengths of the hardware to make a game. Aft... Continue reading
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